Gzdoom Sound Not Working
Attention, Internet Explorer UserAnnouncement: Jive has discontinued support for Internet Explorer 7 and below.In order to provide the best platform for continued innovation, Jive no longer supports Internet Explorer 7.Jive will not function with this version of Internet Explorer. Please consider upgrading to a more recent version of Internet Explorer, or trying another browser such as Firefox, Safari, or Google Chrome.(Please remember to honor your company's IT policies before installing new software!).

Darkredshift: I posted about this on the 'Brutal Doom 64 release imminent' topic but I've posted it here too just in case no-one sees it.It uses Zandronum by default but the readme says it can run via GZ Doom.I am asking because I don't use Zandronum and would prefer to use my usual. My build of GZ Doom is 2-2-0. The same way you get Brutal Doom working, really, as it is just a mod.

Extract the mod files from the provided BD64 Zandronum installation. Its the files in the skins folder that you want. Put those files wherever you usually put your mods, and in whatever folder organisation you use.The launch GZDoom using the Doom 2 IWAD (doom2.wad) and with the three BD64 mod files loaded in this order:bd64gameV2.pk3bd64mapsV2.pk3ZD64MUSIC.PK3Note that I've not loaded the STAnnouncerPack as the multiplayer doesn't seem to work with GZDoom and it has no bots for botmatch either. I actually created myself another PK3 that just customises the campaign selection menu to hide the multiplayer. Korell: The same way you get Brutal Doom working, really, as it is just a mod. Extract the mod files from the provided BD64 Zandronum installation.
Its the files in the skins folder that you want. Put those files wherever you usually put your mods, and in whatever folder organisation you use.The launch GZDoom using the Doom 2 IWAD (doom2.wad) and with the three BD64 mod files loaded in this order:bd64gameV2.pk3bd64mapsV2.pk3ZD64MUSIC.PK3Note that I've not loaded the STAnnouncerPack as the multiplayer doesn't seem to work with GZDoom and it has no bots for botmatch either. I actually created myself another PK3 that just customises the campaign selection menu to hide the multiplayer. I got it running but the sound doesn't work.
Brutal Doom Sound Not Working
It seems to want to load the Metal WAD even though I removed that code from the Brutal 64 version of the ini files (GZ Doom was added to the Brutal Doom folder). I've attached a screenshot of the top of the console so you can see what is wrong.EDIT: never mind: I did some editing to the normal GZ Doom-bin folder ini files and added Brutal 64 to there and it worked fine. Thanks for helping me get it running!:).